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A brief story of e -sports

Something at the same time close and distant for many players. The desire to make money through your favorite hobby seems to be simple. However, achieving really big results, even in one game, is incredibly difficult.

Today everyone understands this. And all that remains simple players is to observe tournaments and teams, to root for loved ones and every time surprise to the prize pool.

But how did it all start?

Once upon a time ..

The desire to compete in our nature, starting with the struggle for survival. In primitiveness, to be the first, meant to survive and continue to live.

The further understanding of “competition” can include technological, ideological, informational and other wars that appeared and developed together with humanity.

If we talk about more peaceful competitions, then their mention dates about 10.000 BC, which, with the advent and development of civilizations, became official. And later, in ancient Greece, the Olympic Games appeared, which to this day are the personification of peaceful and honest competition between countries. However, due to a series of events, humanity was a little not up to sports competitions.

After many centuries, at the junction of the XIX and XX centuries, many sports disciplines have been revived and processed. All sports began to form teams around the world, including games using the board, returned the Olympic Games.

Closer to video games, please

With the advent of video games, games on several people appeared. Tennis for Two 1958 is considered the first multiplayer and first with a graphic game interface.

It seems to look good.

The game had no account or ending for obvious reasons. However, some competitive element was already present in it.

The next important step in the https://gamblingdata.net/casinos/casino-mate/ competitive direction was the 1972 PONG release.

The home version was released in 1975. She was in no way inferior to her older brother

The game was the first commercially successful gaming project in history. Atari received their first incredible profits only thanks to pong. Success was simple: you come to the machine with a friend and decide to find out which of you will better manage the game. The excitement during the game only increased positive emotions, the machine gun at that time became an integral part of many socio-entertainment places.

However, all this is lyrics. Everything in the same 1972 on October 19 at the University of Stanford hosted the first official Spacewar tournament!”.

One of the first versions of Spacewar!

Students who were lured with a poster “Free beer!”

Students were invited to the “Intergalactic Space Military Olympic Games”. The main prize was a subscription to Rolling Stone magazine. Bruce Baumgart won a single tournament, and the goods and Robert E. Maas won the team competition 2×2. The winners were determined by the largest number of points scored. The tournament was covered by a sports journalist from Stone Sports – Stuard Brand. His report was the first outline of the journalist about e -sports.

It is from this event that it is considered the beginning of the history of e -sports.

Two years later, Sega made a full -scale advertising company of her own games in Japan. Throughout the country, tournaments were held in 300 places, 16 winners of which collided in the final in the Pacific Tokyo Hotel. Among the prizes were cassette video recorders, transistor radios, color and black and white TVs.

As Sega itself noted, the tournament was extremely successful in the marketing plan, representatives of leading Japanese newspapers and leisure facilities took part in it. The arcade giant also said that such tournaments are useful for everyone: developers, players and owners of places of conduct, t.To. Improves business relations.

In 1978, Taito released Space Invaders, marked the golden age of the video game. After all, the game was attended by a full -fledged standings of the best players, which only increased the excitement of the playing person. The random player saw the top of the best players, which is why he had a desire to get into the table, and prove to the rest that he is the best in the game. After this game, all subsequent arcades began to borrow the idea of the standings.

The pursuit of the highest record has become very popular among players. And subsequently, Atari spent in 1980 in New York the unprecedented at that time the scale of the tournament. More than 10.000 players from all over the United States fought for the championship in the creation of Taito. The result of a long competition was this: Rebecca Heineman became the first official space Invaders champion.

Rebecca in 2019. After the victory, she became a game designer

This event influenced Walter Dei, who, a year after the tournament, created an organization for registering and taking into account the best results – Twin Galaxies. Bypassing more than one hundred public places, he organized his own slot machines hall, where the largest records in games were recorded. Everyone who considered himself a pros in a certain game could come to his hall and set a new record.

After that, Walter formed his own national video game team (U.S. National Video Game Team, which included the best US players. He also held tournaments at his own expense.

Bill Mitchela, who was in the Walter team, and who was recognized as the best player of the 20th century, should also be mentioned. Bill set the largest records in many popular arcades of that time.

And of course, one could not forget about the series of games Swordquest. Each game was a quest in one of the four natural elements (water, earth, fire, air). The game had to find four keys and send them to the Atari headquarters. There it was necessary to go through the version of the game with the timer, it was given 90 minutes. For the victory in each game they gave a prize. Dear Prize: Earth World – a talisman of 8 karate gold + precious stones, the fiery world is a cup of platinum and gold + precious stones, the water world is a crown of gold + precious stones, the air world is a philosophical stone of a piece of white jade enclosed in a gold box + precious stones.

Four winners should have collided in the final game. Prize – Pearl inlaid with a 8 -karat gold handle and silver blade + precious stones.

Unfortunately, the 1983 video game crisis did not allow the tournament to complete the tournament.To. Atari went bankrupt. Stephen Bell managed to win a prize of the earthly world, and Michael Raidout the prize of the Fiery World. What happened to the rest of the treasures is unknown, although it is proved that they existed.

In 1988, Netrek was released the first truly popular and full-fledged multi-user team game. In 1993, Wired magazine called it the “first sports online game”

Closer to our time

In 1991, Street Fighter 2 was released, which popularized the Faiting genre, becoming at that time the best -selling Capcom game. The company quickly realized that to promote the game it is worth starting to hold tournaments. Similar competitions were populated by the concept of direct competition, when rivals do not gain glasses, but compete directly in the game.

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